Работал в 3 компаниях 2 года 5 месяцев
IT
Middle Unity Developer
Shadow Eagle
IT
8 месяцев
01.2024 - 08.2024
- Integrating and supporting in-game economy using PlayFab platform;
- Developing main menu and various UI windows;
- Implementing skills, items, and their integration into the game economy;
- Refactoring legacy code;
- Creating particle effects;
- Animating game elements;
- Fixing bugs;
- Collaborating closely with the game designer and other team members;
Unity Developer
Killa Team
IT
1 год 6 месяцев
07.2022 - 12.2023
- Development of the mods installer for Melon Playground (android native installation);
- Together with the development team, we created a 3D shooter. I was responsible for the development of the main menu, game shop, saving and transferring player data, and the customization of weapons in the shop;
- Optimization of 2D and 3D applications;
- Audio systems;
- Analytic SDK integration;
- ADS SDK integration;
- Work with external data storages (Firebase, Dropbox, VPS);
- Games reskin
- Bug fix;
- Scrum work;
Unity Developer
Bonny Games
IT
3 месяца
04.2022 - 06.2022
- Was responsible for the development of bosses from idea to implementation;
- UI, animations;
- Camera system;
- WebGL optimization;
- Client-Server (Mirror);
- Bug Fix;
Ключевая информация
Unity, OOP, Zenject, DOTWeen, Patterns, SOLID, Addressables, PlayFab, Unity Services, Firebase API, Dropbox API, CAS, IronSource, OneSignal, WebGL, REST, Editor Scripting, Unity Game Development Tools (Cinemachine, NavMesh, Tilemap, Particle System, Animation System, Input System etc.)
Учился в 1 заведении
Національний технічний університет України «Київський політехнічний інститут імені Ігоря Сікорського»
Приладобудівний
Київ, 2023
Владеет языками
Английский
средний
Украинский
родной
Роман
Роман
Unity developer віддалено

Владимир
проектная работа, полная занятость
Последняя активность 1 год назад