Працював в 3 компаніях 3 роки 10 місяців
IT
Unity developer
Comet Space Web3 GameDev Company
IT
1 рік 7 місяців
01.2025 - до теперішнього часу
• Development and maintenance of game mechanics in Unity.
• Integration of third-party libraries and SDKs.
• Integration of client-side with backend APIs, handling network requests.
• Optimisation of game performance across different platforms (FPS profiling, CPU/GPU load reduction).
• Development and support of UI/UX components and smooth user experience (including animations).
• Collaboration with game designers, backend developers, Tech Art, and QA teams.
• Bug fixing, debugging, code refactoring, and maintaining coding standards.
• Writing technical documentation based on business requirements.
Unity developer
SnailBrook
IT
1 рік 2 місяці
11.2023 - 12.2024
• Developed and implemented gameplay mechanics for 2D and 3D games (Mobile, WebGL).
• Created and managed user interfaces.
• Integrated backend systems.
• Optimized performance (CPU, GPU, Memory).
• Set up analytics to track player behaviour.
• Established CI/CD pipelines and automated processes.
• Diagnosed and resolved technical issues.
Unity developer
Freelance
IT
1 рік 3 місяці
10.2022 - 12.2023
• Designed and developed mobile games, including gameplay and UI, from scratch.
• Developing SDK.
• Created animations.
• Ensured code quality through testing and debugging.
• Integrated third-party SDKs and applied design patterns.
• Collaborated with clients and other developers to meet project goals.
Ключова інформація
- C#/.NET
- Unity
- OOP
- Git
- GitFlow
- DOTween
- Dependency injection
- Architectural Patterns
- Data structures
- Algorithms
- SOLID Principles
- Addressables
- UniTask
- Firebase
- WebView
- IronSource
- CI/CD
- WebRequests
- SDK
- Attentiveness
- Responsibility
Навчався в 1 закладі
Odesa Applied College of Economics, Law and Hotel and Restaurant Business
Tourism Services
Одесса, 2018
Володіє мовами
Англійська
вище середнього
Російська
рідна
Українська
вільно
Додаткова інформація
BIO
I have over 3 years of experience working on 2D and 3D games for mobile, web, PC platforms and Telegram mini apps.
Over the years, I have successfully developed and implemented:
• Application architecture and game mechanics.
• UI screens and their management.
• Backend and SDK integrations.
• Performance optimisation (CPU, GPU, memory).
• Resource management using Addressables.
• Analytics systems to track player behaviour.
• In App purchase, advertisement.• Animation systems with Spine, DOTween, Unity Animator.
• Implementing design patterns.
• Debugging and troubleshooting.
• Set up CI/CD pipelines.
• Distribute games to the stores.
• Familiar with Photon fusion and ECS development (Photon quantum).
My life experiences have played a significant role in shaping my professional and personal growth. Starting from scratch in two different countries taught me how to adapt quickly and tackle challenges head-on.
Git - https://github.com/alex-spiian
Portfolio - https://aleksandr-spiian.notion.site/Portfolio-Aleksandr-Spiian-a6e7365bddbb459dacead61ee0d7606f
Aleksandr
Aleksandr
Unity developer

Одеса
Готовий переїхати: Київ
повна зайнятість, неповна зайнятість, проектна робота
Характер роботи: віддалена робота
Остання активність 9 місяців тому