Работал в 3 компаниях   3 года 10 месяцев

IT

Unity developer

Comet Space Web3 GameDev Company

IT

1 год 7 месяцев

01.2025 - по настоящее время

• Development and maintenance of game mechanics in Unity.

• Integration of third-party libraries and SDKs.

• Integration of client-side with backend APIs, handling network requests.

• Optimisation of game performance across different platforms (FPS profiling, CPU/GPU load reduction).

• Development and support of UI/UX components and smooth user experience (including animations).

• Collaboration with game designers, backend developers, Tech Art, and QA teams.

• Bug fixing, debugging, code refactoring, and maintaining coding standards.

• Writing technical documentation based on business requirements.

Unity developer

SnailBrook

IT

1 год 2 месяца

11.2023 - 12.2024

• Developed and implemented gameplay mechanics for 2D and 3D games (Mobile, WebGL).

• Created and managed user interfaces.

• Integrated backend systems.

• Optimized performance (CPU, GPU, Memory).

• Set up analytics to track player behaviour.

• Established CI/CD pipelines and automated processes.

• Diagnosed and resolved technical issues.

Unity developer

Freelance

IT

1 год 3 месяца

10.2022 - 12.2023

• Designed and developed mobile games, including gameplay and UI, from scratch.

• Developing SDK.

• Created animations.

• Ensured code quality through testing and debugging.

• Integrated third-party SDKs and applied design patterns.

• Collaborated with clients and other developers to meet project goals.

Ключевая информация

  • C#/.NET
  • Unity
  • OOP
  • Git
  • GitFlow
  • DOTween
  • Dependency injection
  • Architectural Patterns
  • Data structures
  • Algorithms
  • SOLID Principles
  • Addressables
  • UniTask
  • Firebase
  • WebView
  • IronSource
  • CI/CD
  • WebRequests
  • SDK
  • Attentiveness
  • Responsibility

Учился в 1 заведении

Odesa Applied College of Economics, Law and Hotel and Restaurant Business

Tourism Services

Одесса, 2018

Владеет языками

Английский

выше среднего

Русский

родной

Украинский

свободно

Дополнительная информация

BIO

I have over 3 years of experience working on 2D and 3D games for mobile, web, PC platforms and Telegram mini apps.
Over the years, I have successfully developed and implemented:

• Application architecture and game mechanics.

• UI screens and their management.

• Backend and SDK integrations.

• Performance optimisation (CPU, GPU, memory).

• Resource management using Addressables.

• Analytics systems to track player behaviour.

• In App purchase, advertisement.• Animation systems with Spine, DOTween, Unity Animator.

• Implementing design patterns.

• Debugging and troubleshooting.

• Set up CI/CD pipelines.

• Distribute games to the stores.

• Familiar with Photon fusion and ECS development (Photon quantum).

My life experiences have played a significant role in shaping my professional and personal growth. Starting from scratch in two different countries taught me how to adapt quickly and tackle challenges head-on.

Git - https://github.com/alex-spiian

Portfolio - https://aleksandr-spiian.notion.site/Portfolio-Aleksandr-Spiian-a6e7365bddbb459dacead61ee0d7606f

Aleksandr

Unity developer

Одесса

Готов переехать: Киев

27 лет

полная занятость, неполная занятость, проектная работа

Характер работы: удаленная работа

Последняя активность 10 месяцев назад